C/C++ Tooling

WebAssembly components can be built from C and C++ using clang, the C language family frontend for LLVM.

wit-bindgen is a tool to generate guest language bindings from a given .wit file.

Although wit-bindgen is a standalone tool (whereas some languages have more integrated toolchains like Rust's cargo-component), wit-bindgen can generate source-level bindings for Rust, C, Java (TeaVM), and TinyGo, with the ability for more language generators to be added in the future.

wit-bindgen can be used to build C applications that can be compiled directly to Wasm modules using clang with a wasm32-wasi target.

1. Download dependencies

First, install the CLI for wit-bindgen, wasm-tools, and the WASI SDK.

The WASI SDK will install a local version of clang configured with a wasi-sysroot. Follow these instructions to configure it for use. Note that you can also use your installed system or emscripten clang by building with --target=wasm32-wasi but you will need some artifacts from WASI SDK to enable and link that build target (more information is available in WASI SDK's docs).

2. Generate program skeleton from WIT

Start by generating a C skeleton from wit-bindgen using the sample adder/world.wit file:

> wit-bindgen c path/to/adder/world.wit
Generating "adder.c"
Generating "adder.h"
Generating "adder_component_type.o"

This has generated several files:

1.adder.h (based on the adder world) with the prototype of the add function (prefixed by exports_) - uint32_t exports_docs_adder_add_add(uint32_t x, uint32_t y);. 2. adder.c that interfaces with the component model ABI to call your function. 3. adder_component_type.o which contains object code referenced in adder.c from an extern that must be linked via clang.

3. Write program code

Next, create an component.c that implements the adder world (i.e. the interface defined in adder.h):

#include "adder.h"

uint32_t exports_docs_adder_add_add(uint32_t x, uint32_t y)
{
	return x + y;
}

4. Compile a WebAssembly module (P1) with clang

Now, you can compile the function into a Wasm module via clang:

clang component.c adder.c adder_component_type.o -o adder.wasm -mexec-model=reactor

Use the clang included in the WASI SDK installation, for example at <WASI_SDK_PATH>/bin/clang.

Alternatively, you can also use the published ghcr.io/webassembly/wasi-sdk container images for performing builds.

For example, to enter a container with wasi-sdk installed:

docker run --rm -it --mount type=bind,src=path/to/app/src,dst=/app ghcr.io/webassembly/wasi-sdk:wasi-sdk-25

See also: Dockerfile in wasi-sdk

5. Convert the P1 component to a P2 component with wasm-tools

Next, we need to transform the P1 component to a P2 component. To do this, we can use wasm-tools component new:

wasm-tools component new ./adder.wasm -o adder.component.wasm

note

The .component. extension has no special meaning -- .wasm files can be either modules or components.

6. (optional) Build a WASI-enabled WebAssembly (P2) component with wasm-tools

Do note wasm-tools component new may fail if your code references any WASI APIs that must be imported, for example via standard library imports like stdio.h.

Using WASI interfaces requires an additional step as the WASI SDK still references wasi_snapshot_preview1 APIs that are not compatible directly with components.

For example, modifying the above to reference printf() would compile:

#include "adder.h"
#include <stdio.h>

uint32_t exports_docs_adder_add_add(uint32_t x, uint32_t y)
{
	uint32_t result = x + y;
	printf("%d", result);
	return result;
}

However, the module would fail to transform to a component:

>wasm-tools component new ./adder.wasm -o adder.component.wasm
error: failed to encode a component from module

Caused by:
    0: failed to decode world from module
    1: module was not valid
    2: module requires an import interface named `wasi_snapshot_preview1`

To build a P2 component that uses WASI interfaces from a P1 component, we'll need to make use of adapter modules.

Install the appropriate reactor adapter module as documented here.

You can either get the linked release of wasi_snapshot_preview1.reactor.wasm and rename it to wasi_snapshot_preview1.wasm, or build it directly from source in wasmtime following the instructions here (make sure you git submodule update --init first).

Now, you can adapt preview1 to preview2 to build a component:

wasm-tools component new adder.wasm --adapt wasi_snapshot_preview1.wasm -o adder.component.wasm

7. Inspect the built component

Finally, you can inspect the embedded wit to see your component (including any WASI imports if necessary):

>wasm-tools component wit adder.component.wasm
package root:component;

world root {
  import wasi:io/error@0.2.2;
  import wasi:io/streams@0.2.2;
  import wasi:cli/stdin@0.2.2;
  import wasi:cli/stdout@0.2.2;
  import wasi:cli/stderr@0.2.2;
  import wasi:cli/terminal-input@0.2.2;
  import wasi:cli/terminal-output@0.2.2;
  import wasi:cli/terminal-stdin@0.2.2;
  import wasi:cli/terminal-stdout@0.2.2;
  import wasi:cli/terminal-stderr@0.2.2;
  import wasi:clocks/wall-clock@0.2.2;
  import wasi:filesystem/types@0.2.2;
  import wasi:filesystem/preopens@0.2.2;

  export add: func(x: s32, y: s32) -> s32;
}
...

8. Running the component from the example host

warning

You must be careful to use a version of the adapter (wasi_snapshot_preview1.wasm) that is compatible with the version of wasmtime that will be used, to ensure that WASI interface versions (and relevant implementation) match.

This repository contains an example WebAssembly host written in Rust that can run components that implement the adder world.

note

When hosts run components that use WASI interfaces, they must explicitly add WASI to the linker to run the built component.

A successful run should show the following output:

cargo run --release -- 1 2 adder.component.wasm
   Compiling example-host v0.1.0 (/path/to/component-docs/component-model/examples/example-host)
    Finished `release` profile [optimized] target(s) in 7.85s
     Running `target/debug/example-host 1 2 /tmp/docs/c/adder.component.wasm`
1 + 2 = 3

If not configured correctly, you may see errors like the following:

cargo run --release -- 1 2 adder.component.wasm
   Compiling example-host v0.1.0 (/path/to/component-docs/component-model/examples/example-host)
    Finished `release` profile [optimized] target(s) in 7.85s
     Running `target/release/example-host 1 2 adder.component.wasm`
Error: Failed to instantiate the example world

Caused by:
    0: component imports instance `wasi:io/error@0.2.2`, but a matching implementation was not found in the linker
    1: instance export `error` has the wrong type
    2: resource implementation is missing

This kind of error normally indicates that the host in question does not contain satisfy WASI imports.

9. Running a Component from C/C++ Applications

It is not yet possible to run a WebAssembly Component using the C API of wasmtime c-api. See wasmtime issue #6987 for more details. The c-api is preferred over directly using the example host Rust crate in C++.

However, C/C++ language guest components can be composed with components written in any other language and run by their toolchains, or even composed with a C language command component and run via the wasmtime CLI or any other host.

See the Rust Tooling guide for instructions on how to run this component from the Rust example-host (replacing the path to add.wasm with your add-component above).